Everett Trapp - High Poly

Two weeks to build a high poly third person player character.

The head and body were sculpted in Zbrush. The Jacket, pants, and Shirt were done in Marvelous Designer. The boots were done in Zbrush and Maya. All texturing and painting done in Zbrush.

The Low poly character is coming at the end of this week.

The octopus on the T-shirt was a Photoshop brush from-
https://www.brusheezy.com/brushes/58539-20-octopus-ps-brushes-abr-vol-3

Daniel ketterman d ketterman 3 4view
Daniel ketterman d ketterman back
Daniel ketterman d ketterman front
Daniel ketterman d ketterman jacket cu
Daniel ketterman d ketterman hex cu