Everett Trapp - Low Poly Character

I had one week to create the Low Poly Character from the High poly .

14841 Tris

Retopo in Maya. Texturing of low poly in Substance Painter. Rendered in Unreal Engine.

Daniel ketterman daniel ketterman lp front
Daniel ketterman daniel ketterman lp back
Daniel ketterman daniel ketterman lp med
Daniel ketterman daniel ketterman wireframeback
Daniel ketterman daniel ketterman wireframefrront
Daniel ketterman daniel ketterman wireframehex