Classic US “Grease gun” from the end of WWII.
I wanted to create a weapon for an FPS game that was as photo realistic as possible without going over 10,000 tris.
The M3 is a round weapon and has a round stalk so it took several revisions and tests in texturing in Zbrush in order to get what I felt was a good mix of detail and fewer polygons.
It took nine days for me to model and texture.
The scene that I created in the first image took three extra days.